Dismissive of a remake such as Diablo II Resurrection on the basis of a few cosmetic tweaks and accompanying calibration changes is a simple dismissive act on one's part. The recently released update to Blizzard's classic RPG action game Diablo II Resurrected, on the other hand, is none of these things. Something that stands out is the extraordinary lengths to which the development teams at Blizzard and Vicarious Visions went in order not only to bring the game to a modern audience, but also to preserve everything that made the original game so enjoyable for the players.
At the very least, it appears that the effort has been repaid in some manner. One cannot help but admire the Diablo II Resurrected update as an engineering triumph, a feat that gives us reason to believe that the games we played and loved years ago, but which are now suffering from deteriorating graphics and poor sound quality, can be brought back to life.
In exchange for their loot, players now have access to a shared stash, which allows them to distribute their loot among their characters, something that we wished we could have done in the original game 20 years ago. There have also been some recent updates, including the addition of two new tabs that will allow players to organize their loot across 100 slots in the shared stash, which was previously only accessible through one tab.
As part of the remastering effort, Diablo II Remastered has been made available on consoles, allowing gamers who previously only had access to the game through the use of a mouse and keyboard to now be able to enjoy it on par with those who play with controllers. Players will be able to log into their Battle. net accounts and play the game from any location where they have purchased Diablo 2 Resurrected Items For Sale, allowing them to access their characters and loot from wherever they are.
By considering the scope of the development project, you can get a sense of how difficult the developers' job actually was. Over six years have been invested in the game's development, and it will be released in September 2021 as the culmination of the team's efforts. At the top of the development team's priority list was reviving the game's visuals, which were considered groundbreaking when it was first released in 2000 and were suitable for a modern RPG. Neither a partial visual remaster nor a complete visual remaster would suffice, according to Robert Gallerani, design director at Vicarious Vision.