The Expedition Update for Path of Exile has just landed, and the response so far has been mixed. The developer published an article outlining some of the changes in the game and responding to some of the most common criticism points. There are many currency items in the expedition, and Grinding Gear Games is confident that this applies to the current content design, but more broadly, they know that "there are too many types of fragments in the path of exile".
Expedition has a total of 20 different currencies distributed among four different suppliers. The Path of Exile avoided the gold system for various reasons. The spread of so many currency types is designed to encourage players to spend time dealing with different merchants and make more strategic decisions when Buy POE Orbs.
The developer wrote: "This has caused vendors to use 20 POE Currency, which feels really a lot." "However, because you can hide them in the expedition locker immediately after the encounter, the currency types are diverse. Sex doesn’t really cause additional inconvenience. No matter if we have one, four, or twenty, you still have to pick up a few things and hide them." Players don’t fully believe this reasoning. Having so many currencies in the inventory of types of items is just annoying busy work.
Regardless, the developer added, "We have heard. There are too many types of tracks in Path of Exile. We will pay attention to this in the design of future versions." Currently, Expedition vendors are getting some quality of life improvements, So the supplier window will display the number of running artifacts you currently have. The reinvested Rog, Tujen and Dannig currencies have also been upgraded.
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